Hamish, Hubert & HarrisMaking Mischief
3Cost
2Strength
3Willpower
1Lore
AmethystCharacterStorybornAllyPrinceUncommonNot inkable
STAY QUIET This character may enter play exerted.
CLEVER TRAP At the end of your turn, if this character is exerted, chosen opposing character can't ready at the start of their next turn.
Wilds Unknown · #50 · Brave · Illustrated by Ellie Horie
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