ZipperAstute Decoy
3Cost
2Strength
2Willpower
2Lore
SapphireCharacterStorybornAllyRareInkable
Ward (Opponents can't choose this character except to challenge.)
RUN INTERFERENCE During your turn, whenever a card is put into your inkwell, another chosen character gains Resist +1 until the start of your next turn. (Damage dealt to them is reduced by 1.)
Azurite Sea · #141 · Chip 'n Dale: Rescue Rangers · Illustrated by Eri Welli
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